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	<title>nathandemick.com &#187; japan</title>
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	<link>http://nathandemick.com</link>
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		<title>In my very slim amount of free time&#8230;</title>
		<link>http://nathandemick.com/2009/11/in-my-very-slim-amount-of-free-time/</link>
		<comments>http://nathandemick.com/2009/11/in-my-very-slim-amount-of-free-time/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 01:08:00 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[earthbound]]></category>
		<category><![CDATA[mother]]></category>

		<guid isPermaLink="false">http://nathandemick.com/?p=301</guid>
		<description><![CDATA[
I own the GBA cartridge, you cretins, so I hold the moral high ground here. =] It was just getting too frustrating having to constantly refer to a translated script&#8230; you really miss a lot of the game, which is a shame when the most interesting thing about the Earthbound/Mother series is the writing.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://nathandemick.com/wp-content/uploads/2009/11/mother3.png" alt="Mother 3 Fan Translation Patcher" width="416" height="230" class="alignnone size-full wp-image-302"></p>
<p>I own the GBA cartridge, you cretins, so I hold the moral high ground here. =] It was just getting too frustrating having to constantly refer to a translated script&#8230; you really miss a lot of the game, which is a shame when the most interesting thing about the Earthbound/Mother series is the writing.</p>
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		<item>
		<title>wonderfl</title>
		<link>http://nathandemick.com/2009/04/wonderfl/</link>
		<comments>http://nathandemick.com/2009/04/wonderfl/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 18:28:57 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[japan]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[social networking]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=249</guid>
		<description><![CDATA[This isn&#8217;t exactly news, but I created an account on the Japanese social network/code sharing site Wonderfl. It&#8217;s kind of cool&#8230; you can use the site to automatically compile Actionscript 3 code, then save it for other people to check out. If you see some code you like, or that sparks a new idea, you [...]]]></description>
			<content:encoded><![CDATA[<p>This isn&#8217;t exactly news, but I <a href="http://wonderfl.kayac.com/user/butr0s" title="created an account">created an account</a> on the Japanese social network/code sharing site <a href="http://wonderfl.kayac.com/" title="Wonderfl">Wonderfl</a>. It&#8217;s kind of cool&#8230; you can use the site to automatically compile Actionscript 3 code, then save it for other people to check out. If you see some code you like, or that sparks a new idea, you can &#8220;fork&#8221; it &mdash; copy it and save your own version. I was kind of surprised&#8230; I added two small demos on Monday, and by Wednesday some other users had already modified my demos. There&#8217;s a lot of random crap, but you can also learn some cool techniques by browsing through the user-submitted code. If you have any interest in Actionscript, you should check it out.</p>
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		<title>Review: Moero! Nekketsu Rizumu Damashii (Osu! Tatakae! Ouendan 2)</title>
		<link>http://nathandemick.com/2008/03/review-moero-nekketsu-rizumu-damashii-osu-tatakae-ouendan-2/</link>
		<comments>http://nathandemick.com/2008/03/review-moero-nekketsu-rizumu-damashii-osu-tatakae-ouendan-2/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 02:24:22 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[japanese games]]></category>
		<category><![CDATA[music games]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=87</guid>
		<description><![CDATA[Great crap of craps! In the attempt to have the longest game title ever, Nintendo released (a few months ago) the sequel to its quite popular DS music game, Osu! Tatakae! Ouendan (roughly translated to &#8220;Yeah! Fight! Cheer Squad&#8221;). As you might expect, this game is completely ridiculous&#8230; a point hammered home when you actually [...]]]></description>
			<content:encoded><![CDATA[<p>Great crap of craps! In the attempt to have the longest game title ever, Nintendo released (a few months ago) the sequel to its quite popular DS music game, <em><a href="http://www.nintendo.co.jp/ds/aosj/index.html" title="Osu! Tatakae! Ouendan">Osu! Tatakae! Ouendan</a></em> (roughly translated to &#8220;Yeah! Fight! Cheer Squad&#8221;). As you might expect, this game is completely ridiculous&#8230; a point hammered home when you actually see the characters who comprise said &#8220;<em>ouendan</em>&#8220;: butch-looking dudes (yes, dudes) who sport long leather trench coats and scream manly-sounding Japanese.</p>
<p>How does it work? Various denizens of a city find themselves in various predicaments (illustrated by hilarious cut scenes). One kid has a crush on a girl and is challenged to a dodge ball match in order to win her heart. A tired, worn out old racehorse is running one last race and crosses paths with a robber running from the law. Cleopatra has indulged a bit too much in the starchy foods, and has to whip herself back into shape before Marc Antony comes home. You know, problems that normal people face every day. Once they realize that their problem is beyond their power to solve, they scream, &#8220;OOOOUUUENNNNDAAAANNN!&#8221; and get cheered to victory.</p>
<p>The <em>Ouendan </em>shows up and cheers and dances to a famous (I have to assume) Japanese pop song. Numbered circles appear on the screen, with shrinking outlines. When the outline is just on the border of the circle, tap it with the stylus in the order it appeared on the screen. Better timing yields more points, and keeps the <em>Ouendan </em>cheer meter raised higher.</p>
<p>Like all music games, the real point of <em>Ouendan 2</em> is the songs that you tap the touchscreen in time with. Unfortunately, I don&#8217;t really follow Japanese pop at all, which makes the game a bit harder to enjoy. I did recognize some of the tracks from the first game in the series (due to karaoke and such), which made it rather enjoyable and nostalgic.</p>
<p>You would think that if the music is somewhat unaccessible for the Japanese versions of this game, I might recommend the North American version, <a href="http://www.elitebeatagents.com/">Elite Beat Agents</a>. You would also be wrong, and I would probably feel compelled to hit you with a truncheon. I searched for &#8220;elite beat agents song list,&#8221; and the first hit was from <a href="http://blog.wired.com/games/2006/10/exclusive_elite.html" title="Game|Life">Game|Life</a>, ironically enough. Check that link, and you&#8217;ll see that the song list is total rubbish.</p>
<p>My recommendation is to grab the first <em>Osu! Tatakae! Ouendan</em> and try out its different take on the music/rhythm genre. If you just can&#8217;t get enough, go for either the true sequel (<em><a href="http://www.nintendo.co.jp/ds/ao2j/index.html" title=Moero! Nekketsu Rizumu Damashii">Moero! Nekketsu Rizumu Damashii</a></em>) or its spiritual brother (Elite Beat Agents).</p>
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		<title>Small world</title>
		<link>http://nathandemick.com/2008/03/small-world/</link>
		<comments>http://nathandemick.com/2008/03/small-world/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 00:48:09 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[miyamoto]]></category>
		<category><![CDATA[real life]]></category>
		<category><![CDATA[super famicom]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=128</guid>
		<description><![CDATA[Remember that not-yet-day-old post about the Miyamoto-signed Super Famicom? In a bizzaro twist, it turns out that the seller, one Nathan Smart, is an attendee of the same church as my good buddy Soulman. If I would have actually looked at the seller&#8217;s location, I might have anticipated this coming. Nathan writes a bit about [...]]]></description>
			<content:encoded><![CDATA[<p>Remember that <a href="http://www.bitter-gamer.com/2008/03/25/miyamoto-signed-super-famicom/" title="not-yet-day-old post about the Miyamoto-signed Super Famicom">not-yet-day-old post about the Miyamoto-signed Super Famicom</a>? In a bizzaro twist, it turns out that the seller, one Nathan Smart, is an attendee of the same church as my good buddy <a href="http://andy.teamsoell.com" title="Soulman">Soulman</a>. If I would have actually looked at the seller&#8217;s location, I might have anticipated this coming. Nathan writes a bit about <a href="http://www.nathansmart.com/blog2/?p=203" title="his motivation behind selling the system">his motivation behind selling the system</a>. I can totally sympathize with his concern &ndash; just having too much stuff to cart around. Some dude in a movie once said, &#8220;The stuff you own ends up owning you.&#8221; However, I can guarantee that such a one-of-a-kind item would make its way to the top of my &#8220;stuff to keep&#8221; list.</p>
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		<title>America&#8217;s MGS4 &#8220;bundle&#8221;</title>
		<link>http://nathandemick.com/2008/03/americas-mgs4-bundle/</link>
		<comments>http://nathandemick.com/2008/03/americas-mgs4-bundle/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 01:39:24 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[metal gear]]></category>
		<category><![CDATA[snaaaaaake!]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=123</guid>
		<description><![CDATA[I was actually looking forward to the release of the &#8220;gun metal&#8221; PS3&#8230; I probably would have actually bought it, due to the fact that it looks a lot better than the glossy black plastic of the original PS3 chassis. Oh yeah, and it would have come with really the only game I&#8217;m interested in [...]]]></description>
			<content:encoded><![CDATA[<p>I was actually looking forward to the release of the <a href="http://kotaku.com/370500/a-better-look-at-mgs4s-steel-ps3" title="'gun metal' PS3">&#8220;gun metal&#8221; PS3</a>&#8230; I probably would have actually bought it, due to the fact that it looks a lot better than the glossy black plastic of the original PS3 chassis. Oh yeah, and it would have come with really the only game I&#8217;m interested in playing on the PS3 &ndash; Metal Gear Solid 4: Guns of the Patriots.</p>
<p>Well, my dreams of gun-metal-PS3-owning are dashed &ndash; apparently the US only gets a <a href="http://www.ebgames.com/product.asp?cookie%5Ftest=1&#038;product%5Fid=270209" title="lame, limited edition version of the game itself">lame, limited edition version of the game itself</a>.</p>
<p>I still might get it (&#8216;cos I&#8217;m a sucker for that sort of stuff&#8230; remember the <a href="http://www.bitter-gamer.com/2007/11/13/wheres-my-super-mario-galaxy/" title="dilemma regarding my Mario Galaxy commemorative coin">dilemma regarding my Mario Galaxy commemorative coin</a>?), but I&#8217;ll be very annoyed while forking over my money to the morbidly obese cashier.</p>
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		<title>Everyone&#8217;s Nintendo Channel</title>
		<link>http://nathandemick.com/2007/11/everyones-nintendo-channel/</link>
		<comments>http://nathandemick.com/2007/11/everyones-nintendo-channel/#comments</comments>
		<pubDate>Wed, 28 Nov 2007 22:43:53 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[japan]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/2007/11/28/everyones-nintendo-channel/</guid>
		<description><![CDATA[So, I guess the &#8220;Minna no Nintendo Channeru&#8221; launched in Japan today. It looks interesting, and I can&#8217;t wait for it here, but really the only compelling feature is the DS downloads. I figured I might as well translate the page for the heck of it.
Everyone&#8217;s Nintendo Channel
&#8220;Everyone&#8217;s Nintendo Channel&#8221; is a channel that delivers [...]]]></description>
			<content:encoded><![CDATA[<p>So, I guess the &#8220;<a title="Minna no Nintendo Chyanneru" href="http://www.nintendo.co.jp/wii/features/minnano_nintendo_ch/index.html">Minna no Nintendo Channeru</a>&#8221; launched in Japan today. It looks interesting, and I can&#8217;t wait for it here, but really the only compelling feature is the DS downloads. I figured I might as well translate the page for the heck of it.</p>
<p><strong>Everyone&#8217;s Nintendo Channel</strong><br />
&#8220;Everyone&#8217;s Nintendo Channel&#8221; is a channel that delivers Wii- and Nintendo DS-related news to everybody. You can check out screenshots of new games and download game demos to your DS. Also, it will collect information from players, and help you search for games in your collection. You might also be able to try out new games!<br />
<em>* You can download the &#8220;Everyone&#8217;s Nintendo Channel&#8221; free from the Wii Shopping Channel.</em></p>
<p><strong>Check out screenshots</strong><br />
Take a look at promotional screenshots, TV commercials, and other promo material for new and unreleased DS and Wii games.</p>
<p><strong>Search for your games</strong><br />
You can search for your games in various ways, including by platform, developer, genre, and title.</p>
<p><strong>Review games that you&#8217;ve played</strong><br />
You can send us your thoughts on games that you&#8217;ve played. Afterwards, everyone&#8217;s responses will be shown in a &#8220;Player&#8217;s Choice&#8221; section.<br />
<em>* Reviews will be collected for a 12-month period.</em></p>
<p><strong>Play DS game demos</strong><br />
You can download game demos onto your DS.</p>
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		<title>Shigesato Itoi on an Iron Chef panel</title>
		<link>http://nathandemick.com/2007/11/shigesato-itoi-on-an-iron-chef-panel/</link>
		<comments>http://nathandemick.com/2007/11/shigesato-itoi-on-an-iron-chef-panel/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 22:31:46 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[japan]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=81</guid>
		<description><![CDATA[http://decenturl.com/youtube/iron-chef-battle-shigesato-itoi
Shigesato Itoi is probably best known over here as the designer of Earthbound, one of my favorite games. I really don&#8217;t know as much about him as I&#8217;d like to&#8230; I sometimes check out his website, but I don&#8217;t have enough patience (or time at work) to read through the Japanese. A while ago I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://decenturl.com/youtube/iron-chef-battle-shigesato-itoi" title="Shigesato Itoi on Iron Chef">http://decenturl.com/youtube/iron-chef-battle-shigesato-itoi</a></p>
<p>Shigesato Itoi is probably best known over here as the designer of Earthbound, one of my favorite games. I really don&#8217;t know as much about him as I&#8217;d like to&#8230; I sometimes check out <a href="http://www.1101.com/index.html" title="Shigesato Itoi's website">his website</a>, but I don&#8217;t have enough patience (or time at work) to read through the Japanese. A while ago I bought &#8220;Yume de aimashou,&#8221; a collection of short stories by Itoi and Haruki Murakami, but only got through the introduction. If I ever start studying Japanese again, I&#8217;ll probably use that book as my first project.</p>
<p>More info: <a href="http://www.charlest.whipple.net/itoi.html" title="A short biography about Itoi">A short biography</a>.</p>
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		<title>Butler Cafe, yo</title>
		<link>http://nathandemick.com/2007/08/butler-cafe-yo/</link>
		<comments>http://nathandemick.com/2007/08/butler-cafe-yo/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 20:11:22 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[japan]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=61</guid>
		<description><![CDATA[


See if you can spot Brendan in this one. I&#8217;ll give you a hint: he has the craziest hair. Plus, he says his name. I also laugh when they subtitle Brendan&#8217;s Japanese in katakana, doing nothing to dispel the widely-held belief in Japan that foreigners are remedial and can&#8217;t speak the language. Mostly true, but [...]]]></description>
			<content:encoded><![CDATA[<div style="width: 364px; float: right; margin: 0px 0px 20px 20px">
<object width="364" height="300"><param name="movie" value="http://www.youtube.com/v/jDdX3LXPdqQ"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jDdX3LXPdqQ" type="application/x-shockwave-flash" wmode="transparent" width="364" height="300"></embed></object>
</div>
<p>See if you can spot Brendan in this one. I&#8217;ll give you a hint: he has the craziest hair. Plus, he says his name. I also laugh when they subtitle Brendan&#8217;s Japanese in katakana, doing nothing to dispel the widely-held belief in Japan that foreigners are remedial and can&#8217;t speak the language. Mostly true, but still&#8230;<br />
<br style="clear: right" /></p>
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		<title>HTML Email from Apple Japan</title>
		<link>http://nathandemick.com/2007/07/html-email-from-apple-japan/</link>
		<comments>http://nathandemick.com/2007/07/html-email-from-apple-japan/#comments</comments>
		<pubDate>Wed, 18 Jul 2007 13:13:38 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[japan]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=46</guid>
		<description><![CDATA[
Drink Coke, Get Summer Music from iTunes.
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			<content:encoded><![CDATA[<p><img src='http://nathandemick.com/wp-content/uploads/2007/07/drink-coke-get-music.jpg' alt='iTunes/Coke Summer Promotion (JP)' /><br />
Drink Coke, Get Summer Music from iTunes.</p>
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		<title>Man, the pain</title>
		<link>http://nathandemick.com/2005/05/man-the-pain/</link>
		<comments>http://nathandemick.com/2005/05/man-the-pain/#comments</comments>
		<pubDate>Sat, 14 May 2005 17:38:34 +0000</pubDate>
		<dc:creator>Nathan</dc:creator>
				<category><![CDATA[japan]]></category>
		<category><![CDATA[nihongo]]></category>

		<guid isPermaLink="false">http://www.bitter-gamer.com/?p=34</guid>
		<description><![CDATA[Finally got some weekend action going here; and I was thinking about my last class of the week. It&#8217;s this group of like 10 middle-aged people, who got together, formed an English club, and wanted a native speaker to &#8220;teach&#8221; them English. Some of them aren&#8217;t bad: they actually ask questions and participate in class. [...]]]></description>
			<content:encoded><![CDATA[<p>Finally got some weekend action going here; and I was thinking about my last class of the week. It&#8217;s this group of like 10 middle-aged people, who got together, formed an English club, and wanted a native speaker to &#8220;teach&#8221; them English. Some of them aren&#8217;t bad: they actually ask questions and participate in class. But others are just horrible.</p>
<p>I don&#8217;t know if this method is peculiar to me, but usually, when I&#8217;m teaching, the English vocabulary I choose is based off the Japanese vocab I know. Seem strange? Not really. I figure that if I know a word in Japanese, it&#8217;s a good bet that any moron student knows that word as well. Let&#8217;s put things in perspective: the Japanese have a national obsession with English, and start studying it in school from Jr. High on. That means at least 6 years through required schooling, plus like 4 more years if they go through college. I studied for one year in college, and have been studying in my (minimal) spare time while working a horrible job here in Japan.</p>
<p>But! They are still bad. I feel as if my head will explode, when I must rephrase a question about a million times, and am thinking of the direct Japanese translation in my head. In the book this class uses, there are these little sections with &#8220;crazy&#8221; English phrases. Today&#8217;s phrase was &#8220;I&#8217;d give anything for a pizza.&#8221; Heck, doesn&#8217;t that seem simple enough? This guy wants pizza! He would give anything for it! Money! His wristwatch! His liver! But they just couldn&#8217;t wrap their heads around it. ピザのために何でもあげる。There it is! The literal Japanese translation, which even I know. I don&#8217;t have any Japanese friends! I don&#8217;t speak the language at all! This country is obsessed, and they all suck.</p>
<p>Then I had to get a ride back with a guy who is one of the worst students. It&#8217;s so painful, because I have to be the one who stoops to the lowest common denominator. Unless I speak, the car will be about as silent as a tomb. Why are these people learning English again? I thought language was supposed to be about communication. If they think they&#8217;ll learn enough to understand movies or something, they&#8217;ve got another think coming.</p>
<p>I made a conscious decision a while ago. I was getting all depressed because my language ability wasn&#8217;t really increasing; I didn&#8217;t have anyone to speak Japanese to, in a country full of the little buggers. Then I realized, the point of a langauge is for communication. If I don&#8217;t communicate using the language, what&#8217;s the point? That&#8217;s when I decided to switch my focus to reading, because that&#8217;s something useful and entertaining for me. There&#8217;s a point to it. Chinese characters are cool and useful, and I like playing Japanese games and reading manga. I can still get along fairly well in society, in spite of my ineptitude. For example, last week I forgot a bag of English textbooks on the train. The next day, I was able to go tell the station staff that I lost a bag of English books, and ask if they had the bag. Not amazing stuff, but enough to function.</p>
<p>Wow, that was pretty long and rambling. Forgive my loquaciousness. Two and a half months to go.</p>
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