Halo 3 shots, courtesy of Poobs

This is neet. Apparently you can take screenshots in-game, whereupon they are uploaded to Bungie’s website. Poorbaugh has taken a few cool shots, and I am linking them here. Because I can. Not that I actually play Halo at all, but the idea is cool.

No comments · Written by Nathan at 5:49 pm · Tags


Make a Bionic Commando level!

Some contest to make a Bionic Commando level. Seems cool. ‘Course, not really practical since you can’t play test your own creation, but I’m sure they’re just looking for cool ideas. I think I’m gonna try to make one!

No comments · Written by Nathan at 3:48 pm · Tags


Adventures in PyGame

So, I was getting frustrated with attempting to program in C/C++; I just didn’t have the motivation to finish projects, and wanted to remove obstacles to completion (in this case, the complexity of mixing a graphics API with a game API in a compiled language that I don’t use much anymore). I decided to try out PyGame, and so far am fairly impressed. I’m leaving out the OpenGL side of things, and going with just straight pixel blitting, but so far doing simple stuff like loading an image (pygame.image.load()) and writing text (font.render()) is way easier than it’s SDL/OpenGL counterpart. To be fair, this may just be complexity with OpenGL, but I also like Python’s syntax more than C++. I mostly use PHP at work, so I’m way more familiar these days with interpreted languages. If you want to follow along at home, download a Python interpreter and PyGame. Heck, there’s even a PyOpenGL wrapper, so if I want I can get back into the three-dee.

No comments · Written by Nathan at 12:21 am · Tags


Get a Phantom Hourglass feather stylus!

In the never-ending quest to get more junk to put in my house, I filled out a Nintendo survey about The Legend of Zelda: The Phantom Hourglass, and will now receive a limited edition DS stylus. Yes, I am a slave to marketing-type people. Hey, as long as I get free video game-related stuff, I’ll do whatever.

1 comment · Written by Nathan at 12:09 am · Tags


Advice from devs

Great interview with some indie game developers on 1up.com. Jonathan Mak, in particular, has some insightful comments. Worth a read if you’ve ever thought about making a game.

No comments · Written by Nathan at 1:55 am · Tags


Older Posts →